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acelanceloet
Post subject: Re: Winged HeroesPosted: March 1st, 2011, 5:36 pm
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MitcheLL300 wrote:
acelanceloet wrote:
MitcheLL300 wrote:
Yeah but please remove the useless white area's.
for me they aren't useless. they are filled with (now invisible) layers of references and parts. of course they won't be on the final version ;)
So all that useless white area's next of your reference, and below your ship are filled with stuff?
At me its all blank white, even bigger then your ship...
uhum.... read again:
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they are filled with (now invisible) layers of references and parts

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Thiel
Post subject: Re: Winged HeroesPosted: March 1st, 2011, 6:20 pm
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As he said, he's using layers. Deactivate the layer and you can't see what's on them. I use a similar approach, though not to the same extend.

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acelanceloet
Post subject: Re: Winged HeroesPosted: March 2nd, 2011, 4:16 pm
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[ img ]
update, and the start of the top view :D

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Hood
Post subject: Re: Winged HeroesPosted: March 2nd, 2011, 4:58 pm
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Interesting... fairly narrow but I gues when you add the lifts and some overhangs there will be a pretty wide deck.
I think you have too many sonar systems though, carriers don't tend to have many sonars except for torpedo-warning and long-range search in some cases.

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acelanceloet
Post subject: Re: Winged HeroesPosted: March 2nd, 2011, 5:03 pm
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it looks quite narrow, because the landing deck is less angled then on most modern carriers. it is +/_ as wide as an nimitz, while it is slightly shorter, and there won't be much added to the sides.
the sonar originates from the original concept: the ship was originall build as an aircraft carrying cruiser, but finished as an full aircraft carrier. (this is also the reason for it's deck layout)

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acelanceloet
Post subject: Re: Winged HeroesPosted: March 2nd, 2011, 9:34 pm
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update again :D
[ img ]
comments?
(please comment if you see ANY mistake, as in this undetailed stage I can change it quickly)

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TimothyC
Post subject: Re: Winged HeroesPosted: March 2nd, 2011, 9:59 pm
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I presume the thicker lines are the cats?

If so, then the second one is way too long.

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acelanceloet
Post subject: Re: Winged HeroesPosted: March 2nd, 2011, 10:05 pm
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They are indeed the cats. I use an similar arangement as on the second vikrant class carrier: 2 short ones on the bow, and an third one next to the second, but longer, for heavy loads. I am still a bit playing with their arrangement thoug, so it might end up with the third one parralel with the landing strip

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TimothyC
Post subject: Re: Winged HeroesPosted: March 3rd, 2011, 2:19 am
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The issue is that the really long cat is in a place that could near-fatally weaken the strength of the deck.

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Thiel
Post subject: Re: Winged HeroesPosted: March 3rd, 2011, 5:50 am
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TimothyC wrote:
The issue is that the really long cat is in a place that could near-fatally weaken the strength of the deck.
Indeed. One too many bumpy landings and you've got a straight decked carrier.

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