Moderator: Community Manager
[Post Reply] [*]  Page 8 of 29  [ 287 posts ]  Go to page « 16 7 8 9 1029 »
Author Message
klagldsf
Post subject: Re: Winged HeroesPosted: November 21st, 2010, 12:27 am
Offline
User avatar
Posts: 2765
Joined: July 28th, 2010, 4:14 pm
acelanceloet wrote:
questions or comments?
Yeah what the hell are those wing things for?


Top
[Profile] [Quote]
acelanceloet
Post subject: Re: Winged HeroesPosted: November 21st, 2010, 9:15 am
Offline
User avatar
Posts: 7510
Joined: July 28th, 2010, 12:25 pm
Location: the netherlands
klagldsf wrote:
acelanceloet wrote:
questions or comments?
Yeah what the hell are those wing things for?
stability and a bit of lift during the 'slow' (mach 1.2) part of the trajectory. they also serve as fuel tanks. (and to make it look different from any other missile, of course :D)

_________________
Drawings are credited with J.Scholtens
I ask of you to prove me wrong. Not say I am wrong, but prove it, because then I will have learned something new.
Shipbucket Wiki admin


Top
[Profile] [Quote]
Gollevainen
Post subject: Re: Winged HeroesPosted: November 21st, 2010, 9:53 am
Offline
User avatar
Posts: 4714
Joined: July 27th, 2010, 5:10 am
Location: Finland
Contact: Website
acelanceloet wrote:
Gollevainen wrote:
Quote:
yes. these are the symbol of the freedom forces, because they are mythical species, and the world were the freedom forces are working on is just as impossible as the unicorns (that's what their enemy's say
I take you haven't read the illuminatus! books then ;)
illuminatus? no, haven't read it...... they used the unicorn or something?
no, but they explain their psycho-subconsious meaning pretty all inclusively :roll:

_________________
Shipbucket mainsite, aka "The Archive"
New AU project "Aravala"


Top
[Profile] [Quote]
ALVAMA
Post subject: Re: Winged HeroesPosted: November 21st, 2010, 12:22 pm
Great missile design you have made there!


Top
[Quote]
TimothyC
Post subject: Re: Winged HeroesPosted: November 21st, 2010, 1:47 pm
Offline
User avatar
Posts: 3765
Joined: July 27th, 2010, 3:06 am
Contact: Website
acelanceloet wrote:
klagldsf wrote:
acelanceloet wrote:
questions or comments?
Yeah what the hell are those wing things for?
stability and a bit of lift during the 'slow' (mach 1.2) part of the trajectory. they also serve as fuel tanks. (and to make it look different from any other missile, of course :D)
Yeah, I don't think they will work.

_________________
𝐌𝐀𝐓𝐇𝐍𝐄𝐓- 𝑻𝒐 𝑪𝒐𝒈𝒊𝒕𝒂𝒕𝒆 𝒂𝒏𝒅 𝒕𝒐 𝑺𝒐𝒍𝒗𝒆


Top
[Profile] [Quote]
acelanceloet
Post subject: Re: Winged HeroesPosted: November 21st, 2010, 1:56 pm
Offline
User avatar
Posts: 7510
Joined: July 28th, 2010, 12:25 pm
Location: the netherlands
is there an possibility how they would work? (like changing the dimensions or shape or something)

_________________
Drawings are credited with J.Scholtens
I ask of you to prove me wrong. Not say I am wrong, but prove it, because then I will have learned something new.
Shipbucket Wiki admin


Top
[Profile] [Quote]
TimothyC
Post subject: Re: Winged HeroesPosted: November 21st, 2010, 8:46 pm
Offline
User avatar
Posts: 3765
Joined: July 27th, 2010, 3:06 am
Contact: Website
Take a look at real Cruise missiles and their wing configurations.

_________________
𝐌𝐀𝐓𝐇𝐍𝐄𝐓- 𝑻𝒐 𝑪𝒐𝒈𝒊𝒕𝒂𝒕𝒆 𝒂𝒏𝒅 𝒕𝒐 𝑺𝒐𝒍𝒗𝒆


Top
[Profile] [Quote]
acelanceloet
Post subject: Re: Winged HeroesPosted: November 21st, 2010, 9:42 pm
Offline
User avatar
Posts: 7510
Joined: July 28th, 2010, 12:25 pm
Location: the netherlands
TimothyC wrote:
Take a look at real Cruise missiles and their wing configurations.
that was not my question. I know how real cruise missiles work, but (as I do with most of my designs) this design is designed to be 'different' from real weapons, not following one chance of thought or design series. I am not going to change this one (other missiles I am working on are more conventional) so I ask again: is there anything (except changing the entire concept) that makes this design work?

_________________
Drawings are credited with J.Scholtens
I ask of you to prove me wrong. Not say I am wrong, but prove it, because then I will have learned something new.
Shipbucket Wiki admin


Top
[Profile] [Quote]
TimothyC
Post subject: Re: Winged HeroesPosted: November 21st, 2010, 10:11 pm
Offline
User avatar
Posts: 3765
Joined: July 27th, 2010, 3:06 am
Contact: Website
acelanceloet wrote:
TimothyC wrote:
Take a look at real Cruise missiles and their wing configurations.
that was not my question. I know how real cruise missiles work, but (as I do with most of my designs) this design is designed to be 'different' from real weapons, not following one chance of thought or design series. I am not going to change this one (other missiles I am working on are more conventional) so I ask again: is there anything (except changing the entire concept) that makes this design work?
Think about this for a moment.

Why would some two-bit engineering student (me), or some high-school equivalent (you) come up with some amazing new concept in aerodynamic design that no one else in the history of aerospace has ever developed?

You keep picking ideas that are different because they are different than what is used. If nobody else has ever used the design, maybe there is a reason for that.

In short, stop being difficult.

_________________
𝐌𝐀𝐓𝐇𝐍𝐄𝐓- 𝑻𝒐 𝑪𝒐𝒈𝒊𝒕𝒂𝒕𝒆 𝒂𝒏𝒅 𝒕𝒐 𝑺𝒐𝒍𝒗𝒆


Top
[Profile] [Quote]
acelanceloet
Post subject: Re: Winged HeroesPosted: November 22nd, 2010, 3:48 pm
Offline
User avatar
Posts: 7510
Joined: July 28th, 2010, 12:25 pm
Location: the netherlands
TimothyC wrote:

In short, stop being difficult.
lets's make this clear..... (I thought I had said this before, but well......)

I am writing a book, and I am planning to make an manga/comic of it. all the designs which I post under winged heroes are for that.
(the site I post my progress http://wingedheroes.webs.com/)
this book is an completely alternate reality. it creates an new line of thought and new design origins for the current and next time eras. this new line of thought has it own ideas about designs, especially seen in the ships, aircraft and weapons. I could have used an fleet of dutch m-frigates and lcf's. or I could have used a fleet of burkes and perry's. but that's not what this is about. I am creating a nation and army that is different from all ever created on this world, or anything that will be created. because of that, I will cross some lines from real life and realism. it all needs to look like it COULD work, but hasn't to be perfect. I always am willing to make improvements to my designs to let them work.... but I don't expect every single one of it would work. I am not an engineer, 3/4 of my warship knowledge is build up in here and I am still learning every day. but what really counts for winged heroes is not realism, but just the art/looks. if that is explained as being difficult, so be it. other projects I work on will be different from these, (look at ADU and the real life ships and sheets I am doing) so it is not my idea to loose all realism in my creations.

I still like comments on my work, especially on how to make it better/more realistic, but don't expect I will completely redesign every single bit of it because of it being 'difficult' in real life.

_________________
Drawings are credited with J.Scholtens
I ask of you to prove me wrong. Not say I am wrong, but prove it, because then I will have learned something new.
Shipbucket Wiki admin


Top
[Profile] [Quote]
Display: Sort by: Direction:
[Post Reply]  Page 8 of 29  [ 287 posts ]  Return to “Alternate Universe Designs” | Go to page « 16 7 8 9 1029 »

Jump to: 

Who is online

Users browsing this forum: No registered users and 11 guests


The team | Delete all board cookies | All times are UTC


cron
Powered by phpBB® Forum Software © phpBB Limited
[ GZIP: Off ]