Lose the vertical lines to reduce RCS: Funnel, aft of the gun etc?
Not sure I follow what you mean?
- keep an good eye on the boxyness of the stern hull. when you submerge it, you should keep your bouyancy and stability, hence why only about 3/4th of the beam can be used for the dock.
- this also limits your powerplant: dieselelectric is most likely the way to go
- she seems a tad oversized to me......
Only 24' longer OA than the San Antonio class; 712' vs 688'
- I am a bit wondering about the ASuW gun mount.
It's there for the same reason any gun is on a ship, for tossing bits of metal and explosives at other things.
I don't care for purely defensive armament on warships, and like at least a minimal offensive capability.
- no AA aft? 2 RAM at least seems likely. also, the RAM is currently aimed at the structure
(ow and the minor suggestion to use the newest parts)
I generally wait until I get a design a bit further along before I start placing weaponry on the structure. There definately will be at least 2-3 CIWS and another RAM on there someplace though. Maybe a couple 20mm or 30mm guns as well.
As for the reversed SAM, the rumor is that one of the helmsmen was caught fooling around with the Gunnery Chiefs daughter ....
- you might be able to put an additional deck on your structure and shorten your structure and by that ship without sacrificing any hangar space.
Wouldn't that increase the liklihood of 'top heavy'?
- could you get us some intel on the ships speed, payload (both in vehicle deck, hangar and in dock/davids) just like merchants, in this case the payload defines the sizes and specs.
Still working that out. Figuring payload may not be the worst idea though. I am figuring at minimum, a full marine battalion with all their equipment.